|what would you want in a new ecco game?
||[Apr. 23rd, 2008|02:43 pm]
City of Forever
Just joined this community today and was wondering, what ideas would you like to see in a new ecco game?
Personally I'd like to see a shift from the more sci-fi machine/future worlds/alien looking landscapes of some of the previous games to something more naturalistic, with levels based on real underwater environments such as giant kelp forests, icy caverns, deep sea vents and levels set at night.
I also think it would be interesting to introduce a new character in the form of a blue shark, the twist being that sharks and dolphins have always been mortal enemies but ecco and the new character have to team up reluctantly to save the ocean from a common enemy. The new enemy could be humans, the game set in the present day before they were at peace with dolphins and instead were polluting and plundering the seas. Or perhaps the threat could be a red tide that threatens to wipe out ecco's home sea.
The shark will have different strengths to ecco, it may not be able to sing or jump high, but will be able to breath underwater, bite through certain objects and use its powerful sense of smell to uncover enemies etc
So any ideas yourselves?